Interestingly, Mark Newheiser makes a similar point about Zynga’s Farmville in his Gamasutra blog: They could only see the consequences of my actions once I’d completed them.Įntirely reasonable for technology reasons – but not as social as I was expecting. But my friends couldn’t see me doing this – not directly. I could feed these pets, brush them, play with them, and buy them presents. I could visit my friends’ pets by piloting my pet-avatar to my friends’ pet’s houses. Much to my surprise, I found there wasn’t much of a shared real-time in-game world for us to explore. So I drafted in some friends and family to play with the social side of the game. But no matter how many times I patted my cat, I didn’t feel Tama-GOTCHA’d. When I played on my own, I discovered the game was friendly, charming, and oh-so kawaii-cute. In a previous post, I talked about playtesting Pet Society, one of the popular social games on Facebook (and elsewhere).
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June 2023
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